I'll be honest, I wasn't expecting big things out of X-Men Destiny. It looked kind of cool, but wasn't going to be a blockbuster no matter how hard it tried. And that's okay. It didn't have to be. All it had to do was create a fun game, try a few new things, keep me entertained for a weekend.
Did it do that?
Well yeah, I guess it did.
The basic premise of the game is that you are taking control of one of three new characters that are being introduced into the X-Men mythos. Generic Asian girl, generic Jock, and generic...uh...nondescript guy. You then get to choose one of three powersets. Density control (rock-based tough guy), Shadow Matter (teleporting claw based, like if Nightcrawler and Wolverine had some unholy spawn), and Energy Projection, which as far as I can tell, involves throwing nerf balls at enemies until they get frustrated and leave you alone.
The real meat of the gameplay comes not from your core powersets, but rather by equipping various X-Genes that are littered around the city, combining a severe lack of understanding how genetics work with a sense of dread coming from not knowing why people's genes are laying around the sidewalk. You 'equip' these genes, and get a small taste of the powers of whatever famous mutant you happen to be stealing DNA from. And since you can mix and match these genes however you desire, you are free to make yourself into a true abomination of nature, combing one mutant's speed with another's attack power, and finishing it off with a third's...extra health bar? Is that a mutation? Do mutants have health bars? Is 'extending your health bar' some kind of horrifying innuendo?
Anyways
Once you set aside the obvious silliness that comes from equipping other people's powers, it actually makes for a pretty neat concept for a game. Basically everything you do will reward you with a new gene, and most of these offer you the ability to exchange XP for real quantifiable upgrades to these abilities. For example, if you stumble upon Northstar's utility gene, you will gain the ability of super speed. If you spend some points in it and upgrade, you eventually gain the ability to fly.
However, the game quickly devolves into a fairly basic formula.
Step 1: Go here.
Step 2: Fight this.
Step 3: Return to Step 1, repeat.
When you break it down, the game is little more than combat arenas interspaced with cutscenes. The story is fairly run-of-the-mill, with good mutants and bad mutants punching each other while the rest of the world decides exactly how long we're going to put up with their crap. Cameos abound, and anyone with a passing familiarity with the X-Men franchise is going to see their favorite mutant stomping around.
I was pleasantly surprised by the voice acting, most of the characters sounded exactly like I expected them to. Emma Frost was soft and sensual, Magneto was pompous and authoritative, and Quicksilver was a complete tool.
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| Colossus has been drinking vodka since noon, and perpetually sounds like he wants to fight you about it. |
Here's the thing, I said earlier in the review that the game wasn't trying to be a big blockbuster epic, and I actually LOVE that about this game. It knew what it was doing, and it did it well. There's not a ton of meat on these bones, most of this gameplay is just busting up groups of enemies without any clear reason why. But smashing endless waves of enemies is the perfect format when you are given a huge pool of powers to sift through and re-equip at will. There is some focus on moral choices, but most of these are boiled down to their bare essence. (Go with Nightcrawler to fight baddies, or go with Pyro and fight some other baddies). If you pick up this one, don't stress too much about the choices, all roads lead home.
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| "Give me the canister! Or, you know, don't. It doesn't really matter either way." |
At the very least, the game will keep you playing. With all the different character and power possibilities, you aren't getting your money's worth if you don't play it through at least twice. And any game that provides enough incentive to keep going after you've beaten it once deserves some recognition.
In short, it's no epic RPG, and most people will pass it by. But if you enjoy the characters at all, it's worth a look, because there is plenty of fun to be had here for those who are willing to try something new.
That's all for today. Don't forget to hit me up on Twitter, and check out the MikesComicBlog tumblr!
Until next time, do your part and have your mutants spayed or neutered!
~Michael























